Cosmic Void Dimensional Battle Simulation - Hiring Roblox Combat Dev (Scripting + VFX + Animation + Build)
Budget: $30 – $250 USD
A player summons a massive void rift/black hole that targets and pulls in the nearest enemy player within range of 15 studs. Both players are transported to a separate Void Dimension where they fight in a 1v1 battle. The winner returns to the original world.
Ability Flow:
Rift Summon
Player activates their power.
A black hole/void rift appears in front of the caster.
The rift should look powerful and mythic:
Dark swirling vortex
Purple/black energy
Distortion effects
Void particles
Gravitational pull effect
Deep cosmic sounds
Target Selection:
Only one target can be selected.
If no target is within range:
Ability fails
Cooldown is not consumed (or partial cooldown depending on implementation)
Pull Animation:
The selected target is violently pulled toward the rift.
Caster is also pulled into the center.
Both players disappear into the black hole.
Include:
Screen shake
Pull particles
Void trail effects
Impact sound
Void Dimension:
Both players are teleported to a separate arena/map called the Void Dimension.
Environment:
Floating islands
Endless dark sky
Purple nebula effects
Stars and void particles
Cosmic atmosphere
Duel:
Only the caster and captured player can enter.
They fight until one player dies.
No outside players can interfere.
Winner Return:
The winner is teleported back to the exact position where they were originally taken from.
Losing player remains dead until respawn
Return effect:
Void portal opens
Winner emerges from portal
Portal collapses behind them
VFX Requirements:
High quality anime/game-style VFX.
Smooth black hole animation.
Dark purple and black color scheme.
Particle effects.
Energy distortion.
Teleport effects.
Portal opening and closing effects.
Mythic rarity quality.
Additional Notes:
Clean, optimized scripting.
Multiplayer-safe.
No major lag.
Easy for me to adjust cooldowns, and VFX values later.
Think of a combination of:
A black hole
Dimensional rift magic
Cosmic void powers
Similar to a Domain Expansion
The ability should feel extremely rare, powerful, and intimidating when used.
Ability Flow:
Rift Summon
Player activates their power.
A black hole/void rift appears in front of the caster.
The rift should look powerful and mythic:
Dark swirling vortex
Purple/black energy
Distortion effects
Void particles
Gravitational pull effect
Deep cosmic sounds
Target Selection:
Only one target can be selected.
If no target is within range:
Ability fails
Cooldown is not consumed (or partial cooldown depending on implementation)
Pull Animation:
The selected target is violently pulled toward the rift.
Caster is also pulled into the center.
Both players disappear into the black hole.
Include:
Screen shake
Pull particles
Void trail effects
Impact sound
Void Dimension:
Both players are teleported to a separate arena/map called the Void Dimension.
Environment:
Floating islands
Endless dark sky
Purple nebula effects
Stars and void particles
Cosmic atmosphere
Duel:
Only the caster and captured player can enter.
They fight until one player dies.
No outside players can interfere.
Winner Return:
The winner is teleported back to the exact position where they were originally taken from.
Losing player remains dead until respawn
Return effect:
Void portal opens
Winner emerges from portal
Portal collapses behind them
VFX Requirements:
High quality anime/game-style VFX.
Smooth black hole animation.
Dark purple and black color scheme.
Particle effects.
Energy distortion.
Teleport effects.
Portal opening and closing effects.
Mythic rarity quality.
Additional Notes:
Clean, optimized scripting.
Multiplayer-safe.
No major lag.
Easy for me to adjust cooldowns, and VFX values later.
Think of a combination of:
A black hole
Dimensional rift magic
Cosmic void powers
Similar to a Domain Expansion
The ability should feel extremely rare, powerful, and intimidating when used.
Related categories:
3D Rendering
Animation
3D Modelling
3D Animation
Building
VFX Art
Unity
Visual Effects