Cesium Shader Creation & Development
Budget: $250 – $750 USD
I'm seeking a proficient shader developer who can assist with the creation of texturing and post-processing shaders tailored for the Cesium platform. I envisioned using an Autodesk Construction Cloud-type of shader to heighten the immersion and detail level of 3D models displayed in Cesium.
Key tasks include:
* Design and Implement textures using texturing shaders.
* Develop post-processing shaders for a unique environment effect.
* Emulate Autodesk Construction Cloud-type shaders for Cesium platform’s 3D models.
Ideal skills and experience:
* Extensive experience working with Cesium platform and shader development.
* Familiarity with Autodesk Construction Cloud.
* Proven track record of creating high-quality texturing and post-processing shaders.
Your primary goal will be to enhance the visual presentation of our 3D models, providing a more grounded and richly detailed aesthetic. Your expertise on this project is highly appreciated.
I attached examples of how visuals look in our Cesium platform now (Image 3), and how we want them to look (Image 1 and 2).
Key tasks include:
* Design and Implement textures using texturing shaders.
* Develop post-processing shaders for a unique environment effect.
* Emulate Autodesk Construction Cloud-type shaders for Cesium platform’s 3D models.
Ideal skills and experience:
* Extensive experience working with Cesium platform and shader development.
* Familiarity with Autodesk Construction Cloud.
* Proven track record of creating high-quality texturing and post-processing shaders.
Your primary goal will be to enhance the visual presentation of our 3D models, providing a more grounded and richly detailed aesthetic. Your expertise on this project is highly appreciated.
I attached examples of how visuals look in our Cesium platform now (Image 3), and how we want them to look (Image 1 and 2).