Blender Humanoid Rubberhose Rig

Job ID: 40495950

Budget: ₹1,500 – ₹12,500 INR

I have a series of stylised 3D rubber-hose characters that need a production-ready rig inside Blender. All models are humanoid and must move with the classic, super-flexible “no-elbow” squash-and-stretch look, yet still allow full body deformation, twists, and overlaps. Think cuphead-style limbs, but in 3D.

The end goal is an advanced control set: seamless limb length adjustment, bendy bone style arcs, torso/hip flexibility and clean deformation even during extreme poses. Facial work is not required on this project, so the focus can stay on body mechanics and limb flexibility.

Once the rig is finished I will need it stress-tested on at least two short rubberhose animation clips (walk or run cycle plus one expressive gesture) so we can be sure the controls behave predictably across a full range of motion.

Deliverables
• A clean .blend file containing the completed humanoid rubberhose rig, clearly labeled bone and control hierarchy.
• Two short animation tests demonstrating complex bends, stretches and timing.
• A brief read-me or on-screen notes explaining custom controls and any add-ons used.

I am happy to review early iterations and give model files immediately, so you can get started as soon as we agree on workflow.