Basic 3D Ball & Vase
Budget: $15 – $25 USD
I’m putting together a simple version of the classic magician’s “ball-and-vase” trick and I only need the clean geometry. Think pure shapes: a smooth sphere that fits neatly inside a shallow cup plus the matching lid, all without ornate engraving or high-resolution textures.
Level of detail is intentionally minimal—just enough edges to define the curves and reveal the illusion in real space. You’re free to work in Blender, AutoCAD, SketchUp or another mainstream package as long as the final files open without errors in Blender 3.0+.
Please deliver:
• A native file from your software of choice
• Exported OBJ or FBX of each component (ball, cup, lid)
• Models centered at world origin, uniformly scaled (100 mm overall height is fine; I can resize later)
• Watertight, non-manifold geometry ready for printing or rendering
No strict colour call-outs—default grey is fine. If you spot any dimensional conflicts while modelling, flag them and we’ll adjust before sign-off.
Level of detail is intentionally minimal—just enough edges to define the curves and reveal the illusion in real space. You’re free to work in Blender, AutoCAD, SketchUp or another mainstream package as long as the final files open without errors in Blender 3.0+.
Please deliver:
• A native file from your software of choice
• Exported OBJ or FBX of each component (ball, cup, lid)
• Models centered at world origin, uniformly scaled (100 mm overall height is fine; I can resize later)
• Watertight, non-manifold geometry ready for printing or rendering
No strict colour call-outs—default grey is fine. If you spot any dimensional conflicts while modelling, flag them and we’ll adjust before sign-off.
Related categories:
3D Rendering
AutoCAD
3ds Max
3D Modelling
3D Animation
3D Design
3D Printing
Blender