BIP (3DSMax) animations, looped.
Budget: $3,000 – $5,000 USD
We need 8 BIP (3dsmax) animations that are 10 seconds long, looped and one BIP animation that is 20 seconds, looped. We also need 4 animations that are 10 seconds long, looped, of persons siting on the edge of a helicopter floor with their legs hanging outside. Finally, we need one BIP animation that is of a character sitting on the floor with their backs against a wall.
These animations are to be done from a sitting position. No walking, no sitting down, and no movements wherein the characters will get up and move around. They are always sitting. They are aircraft passengers.
The type of animation we're looking for, specifically, is human motion whilst "waiting" or "travelling". eg: reaches up to brush hair out of face, scratches nose, shifts in seat, moves legs.
The animations must be natural. No sharp movements and nothing untoward (scared, angry).
Each animation must be different from the rest. No major repeated movements. (eg: if one character brushes hair out of face, no other shall do so)(that said, animations such as leg movement may be repeated.
The BIP's must be in 3DSMax 2020.
If this goes well, we will be looking for possible boning, skinning and facial animations to go along with these BIP's. Character placement in "scene" will also be possible.
Thanks
These animations are to be done from a sitting position. No walking, no sitting down, and no movements wherein the characters will get up and move around. They are always sitting. They are aircraft passengers.
The type of animation we're looking for, specifically, is human motion whilst "waiting" or "travelling". eg: reaches up to brush hair out of face, scratches nose, shifts in seat, moves legs.
The animations must be natural. No sharp movements and nothing untoward (scared, angry).
Each animation must be different from the rest. No major repeated movements. (eg: if one character brushes hair out of face, no other shall do so)(that said, animations such as leg movement may be repeated.
The BIP's must be in 3DSMax 2020.
If this goes well, we will be looking for possible boning, skinning and facial animations to go along with these BIP's. Character placement in "scene" will also be possible.
Thanks