Automated 3D Avatar & Blender Outfit Integration - 19/10/2025 02:01 EDT

Job ID: 39899250

Budget: ₹750 – ₹1,250 INR

Project Brief: 3D Avatar & Outfit Integration for Blender Pipeline
I'm looking for a skilled 3D developer—proficient in both artistry and technical execution—who can automate the process of combining realistic avatars with outfits seamlessly, without glitches or manual cleanup.

Requirements:

I need a set of highly detailed, photorealistic 3D assets designed specifically for a Blender-based animation pipeline. Each asset must be:

* Ready for close-up rendering.
* Fully UV-unwrapped and PBR-textured (4K minimum).
* Rigged where necessary for animation.
* Compatible with both Cycles and Eevee.
* Free of mesh artifacts (clean topology, correct scale).

Automation Focus:

Because I use Python to streamline material assignment, rig handling, and scene assembly, I need:
Helper scripts (new or adapted) with clear inline documentation

* Automated dressing/clothing attachment to base avatars (snapping, rig compatibility, weight transfers, etc.)
* Non-destructive workflows where possible.

Deliverables:

* .blend files with full modifier stacks and rig setups intact.
* Exported .FBX / .OBJ files plus 4K+ texture maps.
* Python scripts for asset setup, import automation, rig utilities, or procedural elements.
* A brief README explaining:
1. File structure
2. Script usage
3. Key shader nodes or rigging logic

Acceptance Criteria:

* Assets render cleanly in Blender (Cycles + Eevee) with correct scale and subdivision-ready topology.
* Rigs pass basic deformation tests (major joints, clothing skinning)
* Python scripts run without errors on Blender’s bundled Python 3.x.
* Final renders at 4K are noise-free within reasonable sampling + denoiser settings.
* Avatar and clothing combinations work out of the box, including automated rig compatibility and weight transfer.