Unique Mobile Game GUI Design
Budget: $10 – $30 USD
Hello, the game will be 2D and designed for mobile devices. I require GUI items, specifically referred to as sprites. An example has been provided in the attachment; however, I explicitly state that I do not wish for an identical design. The design must be original. While the game is 2-dimensional, the objects can appear to be 3-dimensional.
The game's core mechanic is as follows: these objects will flow downwards from the top of the screen when the game begins (the mobile device will be played in portrait mode, 16:9 aspect ratio, 1080x1920 resolution). During this descent, selections will be made, and various actions will be performed according to the game's narrative. At this time, I do not require any animations.
I will be requesting approximately 50 different objects. These objects should incorporate geometric shapes and colors (e.g., a yellow circle within a blue square, a red heart within a green triangle, etc.).
For the game's user interface, the menu template should consist of visuals for elements such as: "Start Game," "Pause," "Scoreboard," "High Score," and "Background." An example of this has also been provided in the attachment; again, it should not be identical, but rather more original while maintaining a similar general content.
Please feel free to contact me for any further questions.
Key Requirements:
- Develop a unique and original design for game GUI elements
- Ensure the design aligns with a modern-day theme
- Avoid using or copying existing asset store items
Ideal Skills and Experience:
- Strong background in graphic design, particularly for mobile games
- Experience in creating original and unique game assets
- Familiarity with modern-day themes and aesthetics
- Ability to translate game concepts into engaging and functional GUI designs
I'm eager to see innovative designs that will set my game apart with a fresh and original look.
The game's core mechanic is as follows: these objects will flow downwards from the top of the screen when the game begins (the mobile device will be played in portrait mode, 16:9 aspect ratio, 1080x1920 resolution). During this descent, selections will be made, and various actions will be performed according to the game's narrative. At this time, I do not require any animations.
I will be requesting approximately 50 different objects. These objects should incorporate geometric shapes and colors (e.g., a yellow circle within a blue square, a red heart within a green triangle, etc.).
For the game's user interface, the menu template should consist of visuals for elements such as: "Start Game," "Pause," "Scoreboard," "High Score," and "Background." An example of this has also been provided in the attachment; again, it should not be identical, but rather more original while maintaining a similar general content.
Please feel free to contact me for any further questions.
Key Requirements:
- Develop a unique and original design for game GUI elements
- Ensure the design aligns with a modern-day theme
- Avoid using or copying existing asset store items
Ideal Skills and Experience:
- Strong background in graphic design, particularly for mobile games
- Experience in creating original and unique game assets
- Familiarity with modern-day themes and aesthetics
- Ability to translate game concepts into engaging and functional GUI designs
I'm eager to see innovative designs that will set my game apart with a fresh and original look.