Top-Down Pixel Asset Creation

Job ID: 40173656

Budget: $10 – $15 USD

My top-down lumberjack adventure is moving into demo production, and I need around 80 modern pixel-art sprites to bring the world to life. The demo calls for a balanced mix of NPCs, monsters, and plants so players can chop, mine, fight, and trade their way through our proof-of-concept build.

You’ll handle every sprite from initial sketch to export-ready file, matching a clean, modern pixel style that still feels handcrafted. If we click, you’ll be first in line when the full game rolls out—more than 2,500 additional assets are planned, including new biomes, bosses, and quirky townsfolk.

To keep things clear, please attach a detailed project proposal. I’m especially interested in your pipeline, estimated timeline for the first 80 assets, and how you prefer to tackle feedback rounds or palette tweaks.

Deliverables for the demo
• Rough concept pass for approval
• Final sprites (individual PNGs with transparency) ready for Unity or Godot import
• Simple walk/attack loops on characters and monsters where relevant
• A concise style guide to ensure future assets stay on model

Everything should slot neatly into a 2D top-down environment and share a coherent palette so the scene feels cohesive. Looking forward to seeing how you’d breathe life into axe-swinging lumberjacks and the creatures lurking in their forests.