Pixel asset for platformer game

Job ID: 32993507

Budget: $30 – $250 USD

The task is to create bright and contrast game-ready assets.

The game is a platform game with different biomes. There are only 3 of them:
1. Forest
2. Crystal caves
3. Snowy mountains
The location "Forest" is what you see in the references of another game: land with grass in the form of solid surfaces, decorations in the form of stones lying on the ground and growing grass, trees, bushes

Location "Crystal Caves" already closed location, with hanging crystals, stalctites and stalagmites, torches

Location "Snowy mountains", respectively, a location with snow, ice, snowmen in the form of scenery and snowdrifts.

Asset requirements:
Assets must consist of tiles suitable for autotiling (example attached)
Each asset tile must be 16x16
Assets should be bright as references, with a consistent color palette