Pixel Art Game Asset Pack

Job ID: 40287390

Budget: $10 – $30 USD

I’m building a game and need a collection of original pixel-art assets to bring it to life. The final artwork will be used directly in-game, so it has to be optimized for real-time use and delivered in transparent PNG (or sprite-sheet) format.

Scope
• Characters: idle, walk, attack and hurt frames
• Environment tiles: ground, platforms, props and simple background loops
• UI elements: small icons, health bar, menu buttons

Style & Resolution
I’m open to any style that feels cohesive—classic 8-bit charm, richer 16-bit detail, or a modern crisp look—so long as it stays lightweight and readable on small screens.

What I’ll Look For in Your Bid
• Brief summary of your pixel-art EXPERIENCE on shipped or prototype games
• A link to previous work or portfolio showing similar assets
• Estimated number of hours or milestones you’ll need to complete the list above

Deliver all layered source files plus exported PNGs ready to drop into Unity or Godot. If you have suggestions on animation timing, palette choices, or additional asset types that would improve the game feel, include them—I’m happy to iterate together.