2D Pixel Art Cyberpunk Assets

Job ID: 40371055

Budget: ₹600 – ₹1,500 INR

My 2D top-down game is set in a dense cyberpunk city inspired by Neon Blight. Every street, holo-sign, and alleyway should feel dark, gritty, and alive with flickering neon. I need custom pixel-art assets that capture that mood at a consistent scale and palette so the world hangs together visually.

Core needs
• Environment tiles: modular streets, rooftops, interior floors, walls, vents, signage, and animated light sources that loop smoothly.
• Props: trash piles, vending machines, graffiti, traffic lights, neon ads, and other city clutter to break repetition.
• Character sprites: human citizens, gang members, shopkeepers, all in 4-8 direction movement with basic attack and hurt frames. No robots this round—just gritty humans that suit the setting.
• Effects: rain streaks, steam puffs, muzzle flashes, simple UI icons that feel at home in the same palette.

Technical specs
• Top-down view (Zelda-like), 32×32 base grid but flexible if you suggest better.
• PNG sprite sheets with transparent backgrounds, trimmed and ready for import into Unity.
• Color count kept reasonable; heavy contrast between neon highlights and dark surroundings.

Acceptance
Assets drop straight into Unity, align cleanly on the grid, and loop or animate without visible seams. I’ll test in-engine and confirm the look matches the dark, neon-lit tone we discussed. Once everything feels cohesive, we’re done.