Need 2D Top-Down Game Assets for Zombie Game (Hospital + City Street Props)

Job ID: 40296285

Budget: $30 – $250 USD

I’m developing Undead Horde: Reborn, a true top-down 2D zombie game in Godot, and I’m looking for a 2D artist who can create clean, readable gameplay assets for my project.

This is not a 3D job.
This is not isometric.
This is not concept art.
This is not AI-generated work.

I need actual 2D top-down game assets for a modern zombie/apocalypse setting.

What I need

I am looking for an artist who can create 2D top-down assets in a consistent style for:

1. Hospital assets
• hospital bed
• IV stand
• wheelchair
• rolling crash cart
• nurses station / desk
• hospital double doors
• waiting room furniture
• medical clutter
• blood/debris floor variations
• other modular hospital props

2. City street assets
• parked cars
• dumpsters
• street barricades
• trash piles
• utility boxes
• road markings
• sidewalk clutter
• blood/debris variations
• other modular city street props

Style requirements
• True top-down 2D
• made for gameplay readability
• clean silhouettes
• consistent scale
• cluttered modern apocalypse feel
• usable in a zombie survival/action game
• must look good from gameplay view, not just as standalone art

Important

Please do not apply if your work is:
• AI-generated
• isometric or angled fake top-down
• over-rendered concept art instead of usable game assets
• overpriced hero-asset work for simple 2D props

I need someone who understands indie game production and can make practical, reusable 2D assets.

First milestone

I want to begin with a small paid test batch before committing to a larger set.

Test batch examples:
• hospital bed
• IV stand
• wheelchair
• crash cart
• hospital door
• parked car
• dumpster
• barricade
• trash/debris variation
• blood stain variation

If the test batch goes well, I will continue with a much larger batch of hospital and city street assets.

Deliverables

Please let me know if you can provide:
• transparent PNG files
• layered source files if available
• clean naming/organization
• assets made at a consistent scale
• game-ready top-down assets suitable for Godot

In your proposal, please include
1. Relevant portfolio examples only
2. Confirmation that you do true top-down 2D asset work
3. Confirmation that your work is not AI-generated
4. Your quote for the small paid test batch
5. Estimated turnaround time
6. Whether you can keep a consistent style across hospital and city assets

Budget approach

I prefer to start with a small fixed-price test milestone and expand from there if the fit is good.

I care most about:
• quality
• readability
• consistency
• fair pricing
• communication

All final paid assets must be cleared for commercial use in my game.