2D Mobile Airport Control Game
Budget: ₹600 – ₹1,500 INR
I need a developer who can bring a streamlined, touch-friendly airport controller experience to iOS and Android. The core loop is all about precise path management: players draw and adjust flight paths in real time, keeping take-offs and landings collision-free on an ever-busier runway layout.
Here is what matters most to me:
• 2D graphics with clean, readable airstrip layouts and aircraft icons. Clarity on small phone screens is critical.
• Fluid, latency-free touch input for drawing and editing paths.
• A difficulty curve that escalates by increasing traffic density rather than adding extra resource or time-management layers.
• Lightweight builds that run smoothly on both older Android devices and recent iPhones.
Deliverables I expect:
1. Playable MVP including start menu, single endless level, score tracking and basic SFX.
2. Polished release build with multiple levels, progressive difficulty, leaderboards and a short tutorial.
3. Source project (Unity or another mobile-ready 2D engine) with commented code.
I will provide UI mock-ups and aircraft sprites once the foundation is in place. Please include examples of previous mobile games—especially those featuring path-drawing or real-time control—so I can get a feel for your approach.
Here is what matters most to me:
• 2D graphics with clean, readable airstrip layouts and aircraft icons. Clarity on small phone screens is critical.
• Fluid, latency-free touch input for drawing and editing paths.
• A difficulty curve that escalates by increasing traffic density rather than adding extra resource or time-management layers.
• Lightweight builds that run smoothly on both older Android devices and recent iPhones.
Deliverables I expect:
1. Playable MVP including start menu, single endless level, score tracking and basic SFX.
2. Polished release build with multiple levels, progressive difficulty, leaderboards and a short tutorial.
3. Source project (Unity or another mobile-ready 2D engine) with commented code.
I will provide UI mock-ups and aircraft sprites once the foundation is in place. Please include examples of previous mobile games—especially those featuring path-drawing or real-time control—so I can get a feel for your approach.
Related categories:
Graphic Design
Mobile App Development
iPhone
Android
Game Development
2D Animation
2D Game Art
Unity