2D Game Platformer Layer Bug Fixing
Budget: $30 – $250 USD
I’ve built the visual side of my PC-based 2D platformer directly in Photoshop, and a few stubborn layer-ordering bugs are holding the project back. Some sprites sit in the wrong depth, parallax elements don’t align as expected, and occasional transparency glitches pop up after export.
Here’s what I need from you:
• Open the original PSD files, trace and correct every mis-ordered layer so foreground, mid-ground and background render consistently.
• Resolve transparency or blending issues that appear once assets are exported to PNG for the engine.
• Deliver cleaned, well-named, logically grouped PSDs alongside ready-to-import PNG spritesheets so I can drop them straight into the game.
Acceptance criteria: All screens play through with correct visual hierarchy on PC at 1080p; no stray pixels or transparency artefacts; layers remain editable and organised in the final PSDs.
If you’re comfortable troubleshooting complex Photoshop files for 2D games, I’m ready to share the assets and get this polished quickly.
This is quick job like 2 hours of work.
Thanks
Here’s what I need from you:
• Open the original PSD files, trace and correct every mis-ordered layer so foreground, mid-ground and background render consistently.
• Resolve transparency or blending issues that appear once assets are exported to PNG for the engine.
• Deliver cleaned, well-named, logically grouped PSDs alongside ready-to-import PNG spritesheets so I can drop them straight into the game.
Acceptance criteria: All screens play through with correct visual hierarchy on PC at 1080p; no stray pixels or transparency artefacts; layers remain editable and organised in the final PSDs.
If you’re comfortable troubleshooting complex Photoshop files for 2D games, I’m ready to share the assets and get this polished quickly.
This is quick job like 2 hours of work.
Thanks