Five Cards Arena MVP Development

Job ID: 40345393

Budget: ₹750 – ₹1,250 INR

I’m ready to commission the first-pass version of a mobile card game I’ve been prototyping, “Five Cards Arena.” The goal of this engagement is a fully playable MVP with the core five-card rule set, single-player/local play only, and a clean, intuitive interface.

Visual & audio direction
The entire game should sit comfortably in a retro 2D pixel-art style, with simple blip-and-beep sound effects that complement that look and keep the file size low.

Target devices
Please build once and deploy to both iOS and Android. If you prefer a cross-platform stack—Unity, Godot, Flutter, React Native, Cocos, or another engine—let me know why you’ve chosen it and how it supports rapid updates down the line.

What I would like in your proposal
• A headline cost estimate broken into major milestones (core logic, UI pass, polish/testing)
• A realistic timeline from project kickoff to TestFlight/Play Store internal build
• The technologies, libraries, or frameworks you intend to use
• Links or short clips of any similar mobile games or card mechanics you’ve shipped before

Minimum acceptance criteria
• Complete five-card gameplay loop with shuffling, dealing, turn handling, win/lose conditions, and restart
• Pixel-art assets integrated and rendered crisply on modern phone screens
• Basic UI for menus, in-game prompts, and card selection
• Offline single-player mode running smoothly on recent iOS and Android devices
• Light, era-appropriate sound feedback for key actions (deal, flip, win/loss)
• An exportable build and full source project so I can iterate after delivery

My budget is flexible for the right expertise, so focus on demonstrating how you’ll get us to a polished, bug-free MVP efficiently. I’ll review portfolios and aim to select a developer swiftly—feel free to ask for any clarifications you need before quoting.