Build Simple 2D Mobile Game

Job ID: 40051198

Budget: €30 – €250 EUR

I’m ready to commission a lightweight, arcade-style 2D mobile game that relies on quick reflexes and simple, satisfying skill-based mechanics. The look should be bright, cartoonish, and full of colour, and the controls limited to intuitive touch-and-swipe gestures—no virtual buttons or tilt tricks.

Here’s what I need from you: design a core gameplay loop that’s easy to pick up yet hard to master, craft all on-screen art and animation to match the playful style, and deliver a smooth experience across both iOS and Android. I’m open to whatever engine you’re strongest with—Unity, Godot, Cocos2d-x, even a custom framework—so long as performance stays solid on mid-range devices.

To keep the work structured, we’ll move through a quick prototype, a content-complete beta, then a polished release build. At hand-off I’ll expect the full source project, export settings, and an install-ready APK/IPA.

If you love small but addictive mobile titles and have a portfolio that proves it, let’s talk and get this game on phones.

IT’S A VERY SIMPLE 2D CONCEPT THAT I BELIEVE WILL TAKE LESS THAN 15 HOURS. I WILL PROVIDE THE DETAILS WHEN WE CONTACT.