16-Bit Warrior Sprite Sheet

Job ID: 39897931

Budget: ₹100 – ₹400 INR

I’m building a game that needs a single, standout human warrior presented in a crisp modern 16-bit style. I want a full sprite sheet I can drop straight into my engine.

Key details
• Character: human, sword-wielding warrior
• Style: modern 16-bit, clean outlines and a rich, console-era palette
• Poses / animations:
– Idle (loop)
– Walk / run (4–6 frames)
– Slash attack (3–4 frames)
– Jump / fall
– Hurt / stagger
– Death

Technical specs
• Consistent frame size (48×48 px works well, but I’m flexible if you have a better grid).
• Transparent PNG sprite sheet plus the layered source file (Aseprite, PSD, or similar).
• Palette kept to sensible 16-bit limits—think SNES/GBA colour depth, not flat 8-bit.

Workflow
I’ll share a quick reference board for armour style and colour scheme. Please start with a rough pose lineup; once I sign off, move on to clean line-art and final pixel polish. A short GIF preview of each animation is perfect for review before delivering the full sheet.

If you’re comfortable animating expressive, chunky pixels and can turn feedback into quick tweaks, I’d love to work together.