16-Bit Pixel Art Assets
Budget: $250 – $750 USD
I’m building a commercial-release indie game set in a contemporary, modern-day world and I need a reliable pixel artist who can deliver a cohesive 16-bit asset pack.
Scope of work
• Character sprites – walk, idle, and basic interaction cycles for player and NPCs, consistent with a classic SNES-era look.
• Environment tiles – modular streets, shop fronts, interiors, and props that loop seamlessly so I can build varied city blocks.
• Icons & UI elements – inventory icons, dialogue boxes, health/energy bars, and menu buttons that match the same palette.
What I’m after
– True 16-bit colour vibe, clean readability at a native resolution of 32×32 or 48×48 per tile where applicable.
– A unified palette so characters and backgrounds sit naturally together.
– Layered PNGs with alpha plus your editable source files (Aseprite, Photoshop, or Pyxel Edit are all fine).
– Two rounds of refinement after initial delivery so we can polish animations and palettes.
If you have shipped similar modern-setting pixel art, please link it in your message. Let me know how many unique sprites and tiles you can cover within this brief and your estimated turnaround.
Scope of work
• Character sprites – walk, idle, and basic interaction cycles for player and NPCs, consistent with a classic SNES-era look.
• Environment tiles – modular streets, shop fronts, interiors, and props that loop seamlessly so I can build varied city blocks.
• Icons & UI elements – inventory icons, dialogue boxes, health/energy bars, and menu buttons that match the same palette.
What I’m after
– True 16-bit colour vibe, clean readability at a native resolution of 32×32 or 48×48 per tile where applicable.
– A unified palette so characters and backgrounds sit naturally together.
– Layered PNGs with alpha plus your editable source files (Aseprite, Photoshop, or Pyxel Edit are all fine).
– Two rounds of refinement after initial delivery so we can polish animations and palettes.
If you have shipped similar modern-setting pixel art, please link it in your message. Let me know how many unique sprites and tiles you can cover within this brief and your estimated turnaround.
Related categories:
Graphic Design
Photoshop
Game Design
Animation
Illustration
Icon Design
2D Game Art
Pixel Art