2D Artist for Retro-Modern Style Game

Job ID: 40316280

Budget: $15 – $25 USD

We're developing a 2D side-scrolling action game in Godot 4 and need a 2D artist who can produce game-ready assets in a retro-modern flat illustration style inspired by the FX animated series Archer:

Bold, clean outlines (2-4px at 1080p), dark but not pure black
Flat color fills with 1-2 hard-edged shadow tones (cel-shading, no gradients)
Strong silhouettes — every character reads clearly as a shape
Semi-realistic proportions (6-7 heads tall, slightly exaggerated features)
Frame-based sprite animation (not skeletal/tweened)
Asset types needed:

Character sprites with idle, walk, attack, hit, and death animations
Parallax background layers (sky, far, mid, ground) — seamlessly tileable horizontally at 1536x1024 with transparency where needed
UI elements
Environmental props
Requirements:

Portfolio showing flat style 2D game art (not pixel art, not anime, not painterly)
Experience producing sprite sheets for game engines
Ability to match an established style guide with defined color palettes
PNG export at native 1080p resolution with proper transparency
Nice to have:

Godot experience
Experience with comedic or stylized art direction
Scope: Ongoing work across multiple stages/levels. We'll begin with a paid test task before committing to full scope.

Budget: Per-asset pricing. Please share your rates for: single character sprite sheet (6-8 animations), single parallax background set (4 layers), and prop sheet (8-10 items).