2d game designer
Budget: $30 – $250 USD
Upwork Job Post: 2D Game Artist for "Who Wants to Be a Millionaire" Style Mobile Game (ONLY TURKİSH)
Project Overview:
We are looking for a skilled 2D Game Artist to design the user interface (UI) and character assets for a high-quality, mobile-optimized trivia game inspired by "Who Wants to Be a Millionaire?".
Required Skills & Experience:
Proven experience in mobile game UI/UX and 2D asset creation.
Ability to establish a creative, engaging, and professional visual style.
Proficiency in quickly producing finished assets and simple animation poses.
Deliverables (2D Art Assets):
Game Interface Elements:
Player Areas (Player 1 – Player 2) design.
Question Card and the 4 Option Button designs.
Health Bar and Timer visual concepts.
Characters & Animation:
"Fail" character illustration and designated area design.
Simple animation poses for the main characters (e.g., winning, losing, thinking).
Thematic Icons:
Lifeline/Joker icons (e.g., 50:50, Ask the Audience).
Background scene art for the "Penalty Timer" area.
Drawings for 11 distinct "Penalty" icons (e.g., "Wrong Answer," "Time Up" penalties).
Effects: Simple visual assets for health drop effects, and correct/incorrect answer feedback.
How to Apply:
Please submit your relevant portfolio, specifically highlighting past work on mobile game UI and asset design. We are looking for a talented designer who can deliver these high-quality assets on a reasonable budget and timeline.
Project Overview:
We are looking for a skilled 2D Game Artist to design the user interface (UI) and character assets for a high-quality, mobile-optimized trivia game inspired by "Who Wants to Be a Millionaire?".
Required Skills & Experience:
Proven experience in mobile game UI/UX and 2D asset creation.
Ability to establish a creative, engaging, and professional visual style.
Proficiency in quickly producing finished assets and simple animation poses.
Deliverables (2D Art Assets):
Game Interface Elements:
Player Areas (Player 1 – Player 2) design.
Question Card and the 4 Option Button designs.
Health Bar and Timer visual concepts.
Characters & Animation:
"Fail" character illustration and designated area design.
Simple animation poses for the main characters (e.g., winning, losing, thinking).
Thematic Icons:
Lifeline/Joker icons (e.g., 50:50, Ask the Audience).
Background scene art for the "Penalty Timer" area.
Drawings for 11 distinct "Penalty" icons (e.g., "Wrong Answer," "Time Up" penalties).
Effects: Simple visual assets for health drop effects, and correct/incorrect answer feedback.
How to Apply:
Please submit your relevant portfolio, specifically highlighting past work on mobile game UI and asset design. We are looking for a talented designer who can deliver these high-quality assets on a reasonable budget and timeline.