Spine 2D Game Animation Needed
Budget: $30 – $250 USD
Hi!
Looking for a 2D animation artist / Spine specialist to make animation.
We already have:
- Figma design with all character and scene elements (NOT sliced) (see image)
- Animation reference video (see video)
- Detailed specification (for similar animation, how we plan animate it)
- Sliced character parts for Spine animation (see image)
We need finished animation in Spine like in the video.
Your task is to:
• Rig the character with proper bones, meshes, weights and constraints
• Reproduce the full animation sequence so it mirrors the reference video frame-for-frame
• Keep everything editable inside Spine so we can tweak poses later
• Export the final .spine project plus JSON and atlas files ready for our game build
I’ll review MP4 or GIF previews at each milestone and give rapid feedback so we stay on course. Once the final export drops into our engine exactly as in the reference, the job is done.
Looking for a 2D animation artist / Spine specialist to make animation.
We already have:
- Figma design with all character and scene elements (NOT sliced) (see image)
- Animation reference video (see video)
- Detailed specification (for similar animation, how we plan animate it)
- Sliced character parts for Spine animation (see image)
We need finished animation in Spine like in the video.
Your task is to:
• Rig the character with proper bones, meshes, weights and constraints
• Reproduce the full animation sequence so it mirrors the reference video frame-for-frame
• Keep everything editable inside Spine so we can tweak poses later
• Export the final .spine project plus JSON and atlas files ready for our game build
I’ll review MP4 or GIF previews at each milestone and give rapid feedback so we stay on course. Once the final export drops into our engine exactly as in the reference, the job is done.
Related categories:
Animation
3D Modelling
Game Development
2D Animation
Figma
2D Game Art
Character Design