Simple Stickman Rig in Harmony
Budget: $30 – $250 USD
I have a minimalist stickman character that needs a clean, functional rig inside Toon Boom Harmony. Because the design is intentionally simple—just a few body parts—I’m looking for an efficient cut-out setup that lets me start animating right away.
Scope
• Build a Harmony node-based rig for the stickman (head, torso, arms, legs, and any necessary pivots).
• Keep deformation straightforward; no elaborate meshes or accessories are required.
• Ensure the rig supports basic poses, walk cycles, and quick squash-and-stretch moves typical of cutout animation.
Deliverables
1. Harmony scene file (.xstage) with the fully assembled rig.
2. Any templates or peg hierarchies neatly organized and labeled for easy edits.
3. A short demonstration scene (5-10 seconds) showing the rig bending, walking, and waving to confirm everything works.
If you enjoy working in Harmony and can turn around a tidy, beginner-friendly rig, I’d love to collaborate.
Scope
• Build a Harmony node-based rig for the stickman (head, torso, arms, legs, and any necessary pivots).
• Keep deformation straightforward; no elaborate meshes or accessories are required.
• Ensure the rig supports basic poses, walk cycles, and quick squash-and-stretch moves typical of cutout animation.
Deliverables
1. Harmony scene file (.xstage) with the fully assembled rig.
2. Any templates or peg hierarchies neatly organized and labeled for easy edits.
3. A short demonstration scene (5-10 seconds) showing the rig bending, walking, and waving to confirm everything works.
If you enjoy working in Harmony and can turn around a tidy, beginner-friendly rig, I’d love to collaborate.
Related categories:
Motion Graphics
2D Animation
2D Animation Explainer Video
Visual Effects
Toon Boom