Modern Pixel Rollercoaster Asset Pack
Budget: $10 – $30 USD
I’m building a short 2D animation that follows a rollercoaster from station launch to a dramatic tunnel finale. To keep everything consistent, I need the core asset pack created in a clean, modern pixel-art style—not retro 8-bit or minimalist. This would be like you are watching a rollercoaster from the top or bottom of the rollercoaster.
The pack must include:
• Rollercoaster car design – design of a one person a one person car with a looping “in-motion” animation and an idle frame set.
• Modular track pieces – straight, incline, decline, slight curve, and a seamless loop section, all with a subtle glint animation to sell speed.
• Rocky tunnel background – layered parallax elements plus a short shimmer/dust animation that activates as the cars rush through.
- Other objects may be required for immersion.
Colour depth, shading, and resolution are up to you as long as the look stays crisp on a 1080p canvas and every sprite is delivered on a transparent background. Final files should arrive as organised PNG sprite sheets alongside the original layered source (PSD, Aseprite, or similar) so I can tweak frames if timing changes.
I will consider the job complete when each object animates smoothly at 24 fps, loops flawlessly, and aligns to a 64-pixel grid without visual gaps. If you love modern pixel art and can keep the motion lively and cohesive, let’s bring this coaster to life.
The pack must include:
• Rollercoaster car design – design of a one person a one person car with a looping “in-motion” animation and an idle frame set.
• Modular track pieces – straight, incline, decline, slight curve, and a seamless loop section, all with a subtle glint animation to sell speed.
• Rocky tunnel background – layered parallax elements plus a short shimmer/dust animation that activates as the cars rush through.
- Other objects may be required for immersion.
Colour depth, shading, and resolution are up to you as long as the look stays crisp on a 1080p canvas and every sprite is delivered on a transparent background. Final files should arrive as organised PNG sprite sheets alongside the original layered source (PSD, Aseprite, or similar) so I can tweak frames if timing changes.
I will consider the job complete when each object animates smoothly at 24 fps, loops flawlessly, and aligns to a 64-pixel grid without visual gaps. If you love modern pixel art and can keep the motion lively and cohesive, let’s bring this coaster to life.