Kids’ Game Animal SVG Animator
Budget: ₹1,500 – ₹12,500 INR
I’m building a series of mobile mini-games for young children and need a junior 2D artist who can give life to a cast of friendly animals. Your main tasks will be:
• Design bright, appealing animal characters in vector format (SVG).
• Create two very short animation loops for each character: a gentle breathing idle and a cheerful hand-wave.
I’ll provide gameplay context; you’ll refine the look, prep clean SVG layers, and export lightweight asset files ready for Unity/Flutter integration. You don’t need years of experience—just solid grasp of vector tools (Illustrator, Inkscape, Figma, etc.), basic animation principles, and a passion for playful, child-safe visuals.
We’ll work iteratively: you share low-fidelity drafts, I give quick feedback, and we polish together until the characters feel alive yet still performant on mobile. Please include a link to any previous animal or kid-oriented art, even if it’s student work.
Final hand-off should contain:
1. Editable SVG source files, neatly layered and named.
2. Exported spritesheets or Lottie/JSON files for the breathing and waving loops.
3. A simple read-me explaining frame rates, sizes, and any plugin used.
If you’re excited to see your cute creatures bounce onto kids’ screens, let’s talk!
• Design bright, appealing animal characters in vector format (SVG).
• Create two very short animation loops for each character: a gentle breathing idle and a cheerful hand-wave.
I’ll provide gameplay context; you’ll refine the look, prep clean SVG layers, and export lightweight asset files ready for Unity/Flutter integration. You don’t need years of experience—just solid grasp of vector tools (Illustrator, Inkscape, Figma, etc.), basic animation principles, and a passion for playful, child-safe visuals.
We’ll work iteratively: you share low-fidelity drafts, I give quick feedback, and we polish together until the characters feel alive yet still performant on mobile. Please include a link to any previous animal or kid-oriented art, even if it’s student work.
Final hand-off should contain:
1. Editable SVG source files, neatly layered and named.
2. Exported spritesheets or Lottie/JSON files for the breathing and waving loops.
3. A simple read-me explaining frame rates, sizes, and any plugin used.
If you’re excited to see your cute creatures bounce onto kids’ screens, let’s talk!