Hand-Drawn Anime Game Animations
Budget: $8 – $15 USD
I am developing a 2D side-scrolling, hand-drawn adventure game and need a set of animations that feel fluid. The goal is translate a single characher without a background into sprite sheets.
Core scope
• One playable character fully animated
• Frame-by-frame, hand-drawn PNG sequences (transparent background, 2048 × 2048 max)
• Loop-ready idle, walk/run, jump, attack, hurt, and death cycles
• Clean line art followed by colored and shaded passes
• Source files appreciated
Acceptance criteria
• Smooth, ghibli-style motion at 24-12 fps (or an evenly divisible rate)
• Consistent proportions and silhouette across every frame
• No visible jitter or off-model drift when the loops
• Final sprites without needing to trim
I will provide turnaround patarting image, palette guides, and an animation examples for most animation—smooth production
Hoping to talk to you more indepth about the project if you are interested.
Core scope
• One playable character fully animated
• Frame-by-frame, hand-drawn PNG sequences (transparent background, 2048 × 2048 max)
• Loop-ready idle, walk/run, jump, attack, hurt, and death cycles
• Clean line art followed by colored and shaded passes
• Source files appreciated
Acceptance criteria
• Smooth, ghibli-style motion at 24-12 fps (or an evenly divisible rate)
• Consistent proportions and silhouette across every frame
• No visible jitter or off-model drift when the loops
• Final sprites without needing to trim
I will provide turnaround patarting image, palette guides, and an animation examples for most animation—smooth production
Hoping to talk to you more indepth about the project if you are interested.
Related categories:
Illustrator
Animation
Illustration
3D Animation
2D Animation
2D Game Art
2D Drawing
Character Illustration