Efficient Lightweight 3D & 2D Animations Creation (tester and hot fix)
Budget: $8 – $15 USD
: Animation / 3D Motion Graphics — GLB · Lottie · MP4 (Web & App Ready)
Goal (plain):
Create lightweight, loopable animations (logo/device/adaptive moods) that look premium and load fast on web and mobile. Exports for GLB/GLTF, Lottie (JSON), and MP4. Must work well with web 3D (React Three Fiber/Three.js) and mobile UI.
Where these go: landing hero, in-app moments, social clips, stores, and screensavers.
Scope
Concept → Loop: Short seamless loops (2–8s) + smooth transitions between “states” (e.g., calm → active).
3D & 2D: Simple geometry, tasteful materials/lighting; optional 2D motion for UI elements.
Exports:
GLB/GLTF (draco/meshopt where reasonable), baked animation when helpful.
Lottie JSON for UI/micro-interactions.
MP4 (H.264) for social/marketing.
Performance: Texture compression, polygon budgets, safe FPS, flicker-safe effects.
Handoff: Named layers, versioned files, export presets, short usage notes.
Nice-to-have: small shader flourishes, audio-reactive option (stub), color tokens.
Acceptance (simple, measurable)
GLB per loop ≤ 2–5 MB (target ≤ 3 MB); Lottie per loop ≤ 400 KB; MP4 1080p ≤ 8 MB / 8s.
Flicker safety: avoid flashes >3 Hz; FPS 24–30 or 60 only when needed.
Seamless loop (no pop/cut), clean easing; naming/versioning consistent.
Preview sheet (thumbnails + durations) and a one-page usage note (what format when).
What to include in your bid
2–3 relevant links/reels (GLB/Lottie/MP4).
A brief pipeline note (modeling → lighting → render/export → size control).
Your preferred option below (Hourly or Fixed).
Title: Animation / 3D Motion Graphics (GLB · Lottie · MP4) — Hourly
Budget (offshore guide): $10–$20/hr
Weekly cadence (deliverables):
Mood board → 1–2 loop drafts → final loops + exports + preview sheet.
Source files (e.g., Blender/Maya/Ae), export presets, and a quick changelog.
Small paid test (2–4h):
Produce one 3–5s loop (GLB + Lottie + MP4) from a one-line brief; share sizes and a short note on how you kept files small.
Apply with: Hourly rate, reel link, example GLB/Lottie files, and your export tools.
Goal (plain):
Create lightweight, loopable animations (logo/device/adaptive moods) that look premium and load fast on web and mobile. Exports for GLB/GLTF, Lottie (JSON), and MP4. Must work well with web 3D (React Three Fiber/Three.js) and mobile UI.
Where these go: landing hero, in-app moments, social clips, stores, and screensavers.
Scope
Concept → Loop: Short seamless loops (2–8s) + smooth transitions between “states” (e.g., calm → active).
3D & 2D: Simple geometry, tasteful materials/lighting; optional 2D motion for UI elements.
Exports:
GLB/GLTF (draco/meshopt where reasonable), baked animation when helpful.
Lottie JSON for UI/micro-interactions.
MP4 (H.264) for social/marketing.
Performance: Texture compression, polygon budgets, safe FPS, flicker-safe effects.
Handoff: Named layers, versioned files, export presets, short usage notes.
Nice-to-have: small shader flourishes, audio-reactive option (stub), color tokens.
Acceptance (simple, measurable)
GLB per loop ≤ 2–5 MB (target ≤ 3 MB); Lottie per loop ≤ 400 KB; MP4 1080p ≤ 8 MB / 8s.
Flicker safety: avoid flashes >3 Hz; FPS 24–30 or 60 only when needed.
Seamless loop (no pop/cut), clean easing; naming/versioning consistent.
Preview sheet (thumbnails + durations) and a one-page usage note (what format when).
What to include in your bid
2–3 relevant links/reels (GLB/Lottie/MP4).
A brief pipeline note (modeling → lighting → render/export → size control).
Your preferred option below (Hourly or Fixed).
Title: Animation / 3D Motion Graphics (GLB · Lottie · MP4) — Hourly
Budget (offshore guide): $10–$20/hr
Weekly cadence (deliverables):
Mood board → 1–2 loop drafts → final loops + exports + preview sheet.
Source files (e.g., Blender/Maya/Ae), export presets, and a quick changelog.
Small paid test (2–4h):
Produce one 3–5s loop (GLB + Lottie + MP4) from a one-line brief; share sizes and a short note on how you kept files small.
Apply with: Hourly rate, reel link, example GLB/Lottie files, and your export tools.
Related categories:
Animation
3D Modelling
3D Animation
Unity 3D
Lighting
2D Animation
Three.js
Visual Effects
Lottie