Cartoon Character Animation Loops
Budget: €250 – €750 EUR
I have three fully-rigged cartoon characters waiting for some life. Your job is to build a library of 30 seamless, cartoony animation loops for each one—90 loops in total—inside Adobe After Effects. Think walk, run, jump, idle, dance, celebrate, sit, wave, stretch, and plenty more; the final mix is up to us as long as the core actions (walk, run, jump, idle) are covered and everything feels playful and exaggerated.
The rigs and their exact colour palettes are locked, and I’ll share the design documents so you can stay on-model from the first keyframe. Every cycle must:
• start and finish on the same pose to loop perfectly
• keep the rig hierarchy intact—no destructive edits
• live in its own clearly-named comp (Character01_Walk, Character01_Jump, etc.)
• be organised inside a single After Effects project file (.aep) with all assets linked, no renders—just the open sessions
Expect feedback rounds focused on timing, squash-and-stretch, and colour accuracy. Deliver once everything is tidy, labelled, and ready for me to drop straight into production. If you love pushing keys in AE , let’s get looping!
The rigs and their exact colour palettes are locked, and I’ll share the design documents so you can stay on-model from the first keyframe. Every cycle must:
• start and finish on the same pose to loop perfectly
• keep the rig hierarchy intact—no destructive edits
• live in its own clearly-named comp (Character01_Walk, Character01_Jump, etc.)
• be organised inside a single After Effects project file (.aep) with all assets linked, no renders—just the open sessions
Expect feedback rounds focused on timing, squash-and-stretch, and colour accuracy. Deliver once everything is tidy, labelled, and ready for me to drop straight into production. If you love pushing keys in AE , let’s get looping!