Cartoon Animator 5 Human Character

Job ID: 40035606

Budget: ₹1,500 – ₹12,500 INR

I need a fully-rigged, cartoonish human character built specifically for Reallusion Cartoon Animator 5. The rig must be set up as a G3 360 model so I can rotate the head and body seamlessly inside CTA without extra tweaking.

The same character should come with three ready-to-use motion sets:
• walking & running loops
• talking with expressive facial sprites
• a short dancing sequence that shows off more complex body movement

Please create the artwork in a layered PSD (or Illustrator file exported to PSD) so I can adjust colours and clothing later, then import and rig the parts inside Cartoon Animator 5. All sprite switching and bone assignments must already be in place—ideally tested in CTA to confirm clean deformations through 360°.

Deliverables
– Layered PSD source file
– CTA5 project / character file (.ctar or .ctproj) fully rigged as G3 360
– Preview videos or GIFs demonstrating the three motion sets

Acceptance
The character must rotate a full 360° without visible pops, lip-sync properly with CTA’s Face Puppet / AccuLips, and loop each motion smoothly. Once I drop the files into my existing project, I should be able to drag the motions onto the timeline immediately.

If you’ve handled G3 360 rigs before, this should be a quick, fun assignment—I’m ready to get started right away.