Animated Anime-Style Fight Scene
Budget: $750 – $1,500 USD
I need a skilled animator to recreate an existing fight scene with an anime twist, altering the ending.
Requirements:
- High-quality 2D anime-style animation
- Strong attention to detail and fluid motion
- Experience in fighting choreography animation
- Ability to adapt and change scene endings creatively
Ideal Skills and Experience:
- Proficiency in 2D animation software (e.g., Adobe Animate, Toon Boom)
- Portfolio showcasing anime fight scenes
- Strong storytelling skills through animation
- Good communication for project updates and revisions
Please share your portfolios, and only experienced animators should apply. Thank you!
So I want a fight scene recreated from the show called “Reacher” there’s a final between Reacher and this huge guy named Paulie. The starts from the trucks and leads to outside of a barn and then within it and then on the yard that leads to the water. Anyways the section of the fight I want recreated is where Reacher gets thrown near the barn and I want it to end the minute Reacher tackles Paulie though this thick 2 by 4 wood but instead of Paulie walking out first have Reacher walk away instead and just end it there. But instead of those people. I want you to use these characters I have in mind. The person I want portraying Reacher is Ragnar his
Physical Appearance:
- Massive, hulking frame (Ragnar-like 6'5" height with broad shoulders and immense physical presence)
- Extraordinarily muscular but functional build - not bodybuilder aesthetic but raw, practical strength
- Hands noticeably large, capable of engulfing opponents' limbs completely
- Stark white or silver hair kept in a tight, military-precise style with warrior braids at the temples
- Face that appears hewn from stone - strong jawline, deep-set eyes, and weathered features
- Eyes that remain cold and analytical, shifting to pale blue when his killing instinct activates
Attire:
- Minimal, practical dark clothing that emphasizes his physique rather than conceals it
- No need for bulky armor - his body itself is weapon and shield
- Simple leather bracers and belt with ancestral symbols embedded in metal
- A single signature piece (perhaps a pendant or shoulder guard) bearing his family crest
Animation Characteristics
Movement Animation:
- Despite size, moves with surprising economy and speed - the classic "big man who's faster than he looks" trope
- Animation emphasizes his weight and impact - floors creak, furniture strains, air displaces when he moves
- Fighting style combines brutal efficiency with shocking precision
- Special animation effects for his grip strength - visual pressure indicators when he grabs opponents
And Amadeus appearance is Physical Appearance:**
- Imposingly tall (6'8"-6'9") with a powerful yet athletic build that surpasses even Ragnar's formidable frame
- Dark skin with a rich, deep tone that's often highlighted with dramatic lighting in tense scenes
- Long, meticulously maintained dreadlocks that reach mid-back, often adorned with golden cuffs bearing ancient symbols
- Several locks frame his face, creating a striking silhouette particularly when backlit
- Facial structure shows subtle hints of shared ancestry with Ragnar despite different coloration—the same unnerving intensity in his gaze
- Eyes an unusual amber color that glow with inner fire when his emotions intensify
- Body carries strategic scars he's transformed into ritualistic patterns, reclaiming old wounds as symbols of power
Attire:
- Combat attire that blends traditional African warrior elements with modern tactical design
- Sleeveless upper garments that showcase his physicality and intricate arm tattoos telling his personal history
- Color palette of deep golds, rich browns, and accents of royal purple—deliberately opposing Ragnar's color scheme
- Wears a family heirloom pendant that matches Ragnar's but has been modified, symbolizing his rejection of their shared legacy
Animation Characteristics
Movement Animation:*
- Animated with fluid, explosive movement patterns contrasting with Ragnar's measured approach
- Fighting style incorporates elements of capoeira and traditional African martial arts with devastating efficiency
- Speed lines and motion blur effects that emphasize his supernatural quickness despite his size
- Special animation shows his dreadlocks moving independently during high-speed sequences, creating a corona-like effect
I added the fight scene from the show so you can get a reference
Requirements:
- High-quality 2D anime-style animation
- Strong attention to detail and fluid motion
- Experience in fighting choreography animation
- Ability to adapt and change scene endings creatively
Ideal Skills and Experience:
- Proficiency in 2D animation software (e.g., Adobe Animate, Toon Boom)
- Portfolio showcasing anime fight scenes
- Strong storytelling skills through animation
- Good communication for project updates and revisions
Please share your portfolios, and only experienced animators should apply. Thank you!
So I want a fight scene recreated from the show called “Reacher” there’s a final between Reacher and this huge guy named Paulie. The starts from the trucks and leads to outside of a barn and then within it and then on the yard that leads to the water. Anyways the section of the fight I want recreated is where Reacher gets thrown near the barn and I want it to end the minute Reacher tackles Paulie though this thick 2 by 4 wood but instead of Paulie walking out first have Reacher walk away instead and just end it there. But instead of those people. I want you to use these characters I have in mind. The person I want portraying Reacher is Ragnar his
Physical Appearance:
- Massive, hulking frame (Ragnar-like 6'5" height with broad shoulders and immense physical presence)
- Extraordinarily muscular but functional build - not bodybuilder aesthetic but raw, practical strength
- Hands noticeably large, capable of engulfing opponents' limbs completely
- Stark white or silver hair kept in a tight, military-precise style with warrior braids at the temples
- Face that appears hewn from stone - strong jawline, deep-set eyes, and weathered features
- Eyes that remain cold and analytical, shifting to pale blue when his killing instinct activates
Attire:
- Minimal, practical dark clothing that emphasizes his physique rather than conceals it
- No need for bulky armor - his body itself is weapon and shield
- Simple leather bracers and belt with ancestral symbols embedded in metal
- A single signature piece (perhaps a pendant or shoulder guard) bearing his family crest
Animation Characteristics
Movement Animation:
- Despite size, moves with surprising economy and speed - the classic "big man who's faster than he looks" trope
- Animation emphasizes his weight and impact - floors creak, furniture strains, air displaces when he moves
- Fighting style combines brutal efficiency with shocking precision
- Special animation effects for his grip strength - visual pressure indicators when he grabs opponents
And Amadeus appearance is Physical Appearance:**
- Imposingly tall (6'8"-6'9") with a powerful yet athletic build that surpasses even Ragnar's formidable frame
- Dark skin with a rich, deep tone that's often highlighted with dramatic lighting in tense scenes
- Long, meticulously maintained dreadlocks that reach mid-back, often adorned with golden cuffs bearing ancient symbols
- Several locks frame his face, creating a striking silhouette particularly when backlit
- Facial structure shows subtle hints of shared ancestry with Ragnar despite different coloration—the same unnerving intensity in his gaze
- Eyes an unusual amber color that glow with inner fire when his emotions intensify
- Body carries strategic scars he's transformed into ritualistic patterns, reclaiming old wounds as symbols of power
Attire:
- Combat attire that blends traditional African warrior elements with modern tactical design
- Sleeveless upper garments that showcase his physicality and intricate arm tattoos telling his personal history
- Color palette of deep golds, rich browns, and accents of royal purple—deliberately opposing Ragnar's color scheme
- Wears a family heirloom pendant that matches Ragnar's but has been modified, symbolizing his rejection of their shared legacy
Animation Characteristics
Movement Animation:*
- Animated with fluid, explosive movement patterns contrasting with Ragnar's measured approach
- Fighting style incorporates elements of capoeira and traditional African martial arts with devastating efficiency
- Speed lines and motion blur effects that emphasize his supernatural quickness despite his size
- Special animation shows his dreadlocks moving independently during high-speed sequences, creating a corona-like effect
I added the fight scene from the show so you can get a reference